#pragma once

#define ICON_MIN_BI                               0xea00
#define ICON_MAX_BI                               0xea09
#define ICON_BI_CUBE                             "\xee\xa8\x80" //< U+ea00
#define ICON_BI_DATA_TRANSFER_BOTH               "\xee\xa8\x81" //< U+ea01
#define ICON_BI_EMPTY_ARROWS                     "\xee\xa8\x82" //< U+ea02
#define ICON_BI_GRID                             "\xee\xa8\x83" //< U+ea03
#define ICON_BI_MESH_GRID                        "\xee\xa8\x84" //< U+ea04
#define ICON_BI_MOD_SOLIDIFY                     "\xee\xa8\x85" //< U+ea05
#define ICON_BI_ORIENTATION_GLOBAL               "\xee\xa8\x86" //< U+ea06
#define ICON_BI_ORIENTATION_LOCAL                "\xee\xa8\x87" //< U+ea07
#define ICON_BI_VIEW_ORTHO                       "\xee\xa8\x88" //< U+ea08
#define ICON_BI_VIEW_PERSPECTIVE                 "\xee\xa8\x89" //< U+ea09
